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Second Life Updates 3D Online World

2003-12-22 00:00:00 UTC

Second Life Updates 3D Online World

Version 1.2 offers easier-to-use interface, virtual land auctions, Mac Version, and reduced pricing with a no-monthly-fees option

SAN FRANCISCO, CA (December 22, 2003) - Linden Lab today introduced version 1.2 of Second Life™, the acclaimed online service that allows residents to join a rapidly growing world in which they can play, build, or live, creating anything imaginable. Second Life residents can now buy their own virtual land at auction, using either real or in-world currency. And Second Life isn't just for the PC any more. Macintosh users with OS X.3 can help test Second Life's new Beta version for Macintosh. Additionally, a new pricing option with no monthly fees allows you to join SecondLife for only $9.95. The Second Life v1.2 upgrade is downloadable today for a free 7-day trial at www.SecondLife.com.

"The world of Second Life continues to rapidly expand and evolve. Since its introduction in June 2003, residents have built businesses, designed wild vehicles, and introduced adventure games, all within the same digital world. In our latest update the focus is on making Second Life easier to use. We've improved the interface, made it easy to acquire virtual land through auctions to make sure everyone has an equal chance to buy, given free allocations of land to our Premium residents, and introduced a new one-time Basic Access option with no monthly fees," said Philip Rosedale. "We're also very excited to welcome Macintosh users to test-drive the Beta, as Second Life takes full advantage of the speed and power of the latest Mac systems, and offers amazing capabilities that we think will delight the creativity of the Mac Community."

With Second Life v1.2, you will be able to:

    • Visit and then buy newly-created virtual land at auction, using either real or in-world currency;

 

    • Receive an allocation of land free of monthly use fees and a regular weekly grant of in-world currency with Premium level subscriptions;

 

    • Receive in-world currency bonuses for visitor traffic, for high reputation in appearance, behavior, or building skills, and for success in running in-world events;

 

  • Enjoy an improved chat system, including easy-to-use gestures and emotes.

About Linden Lab
Linden Lab was founded in 1999 by Philip Rosedale to create a revolutionary new form of shared 3D entertainment. The former CTO of RealNetworks, Rosedale pioneered the development of many of today's streaming media technologies, including RealVideo. In April 2003, noted software pioneer Mitch Kapor, founder of Lotus Development Corporation, was named Chairman.

Second Life launched in June 2003 after being named a Time magazine "Coolest Invention of 2002" during its beta test, and is available to all PC users via a download at www.SecondLife.com. A version for Macintosh OS X.3 is currently in beta test. The world of Second Life, which grows with the size of the community, is now close to 1,000 virtual acres and by the end of 2004 should be as large as Manhattan.

Based in San Francisco, Linden Lab employs a senior development team bringing together deep expertise in physics, 3D graphics and networking. Team members have previously worked for market leading companies such as Electronic Arts, Maxis, Disney, THQ, Acclaim, Hasbro, Mattel and RealNetworks.

Note to editors: Second Life™ and Linden Lab™ are trademarks or registered trademarks of Linden Research, Inc. Macintosh is a registered trademark of Apple Computer, Inc.