In 2003, we launched Second Life, the pioneering virtual world that’s been enjoyed by millions of people and seen billions of dollars transacted among users in its economy.
In 2017, we debuted Sansar, a new massive multiplayer virtual world with thousands of experiences, events, quests and challenges.
In 2019, we unveiled Tilia, a registered money services business and fully licensed money transmitter that powers virtual economies.
Linden Lab was founded in 1999 and is headquartered in San Francisco with additional offices in Seattle, Boston, Davis, and Charlottesville.
The Tao of Linden was created at the very beginning of Linden Lab, and it continues to be our guiding principles to this day.
Say, “Good morning!” Be passionate and civil. Disagree respectfully. Don’t say anything about someone you wouldn’t say to them. Have empathy for the amazing people who use our products. View our worlds through their eyes.
Trust each other and be trustworthy.
No one person can do it all. We all bring different value to our work.
Value different perspectives, different points of view. Value everyone’s different life experiences, and the different paths we all took to get here. We will make better decisions, better products, and better lives.
Celebrate our wins. Learn from our losses. If you don’t fail sometimes you aren’t really trying.
Have strong opinions. Defend your ideas. Then make a decision. Once we make a decision, even if it didn’t go your way, own it. Let go of your baggage and start marching in the direction of everyone else.
What we do is too big, too complicated for any one person to hold in their head. There are more wonders out there than any one person can imagine. Our creators will build worlds we could never have anticipated. Our coworkers will invent things that would have never occurred to us. Be open to all of the possibilities.
Test. Experiment. Learn. Challenge your preconceived notions. Check conventional wisdom, especially your own. You will not find the answers to your questions in a conference room.
Shout your discoveries from the rooftops. Teach everyone around you. Mentor and be mentored. Help others use what you know.
Our work brings people together, builds communities. Our work helps people understand who they are, helps them be better. Our work brings empathy, helps people see the world through others’ eyes. Settle for nothing less than changing the world for the better.
Ebbe Altberg comes to Linden Lab with more than 25 years of experience leading teams and creating software used by hundreds of millions of users. After graduating from Middlebury College he went on to work at Microsoft, where he spent most of his 12 years leading teams that created the world’s most popular productivity products such as Word, Excel, PowerPoint, and Office.
In 2000, Ebbe moved to Ingenio, Inc., where he headed up product and had a stint as interim CEO. As Chief Product Officer, he lead Ingenio to become an innovative telephony and marketplace company, which was ultimately acquired by at&t Interactive in 2007.
Ebbe then joined Yahoo! in Europe as VP Head of Audience, with responsibility for all consumer-facing products and affairs. After a couple of years he was promoted to SVP Media Products, a group of about 800 engineering and product people that created the Yahoo! homepage, news, sports, finance, and entertainment products and platforms.
Most recently, Ebbe went back to a small startup, BranchOut, where he was the COO and managed the teams building products for professionals such as BranchOut and Talk.co.
Landon McDowell is Chief Product Officer at Linden Lab, where he has led the transition of live operations and the production platform to support the company’s new products. Previous to joining Linden Lab in 2008, he launched numerous commercial products in the telecommunications industry including VoIP and IPTV services. He has also worked as a research chemist.
Landon has a B.S. in chemistry from Virginia Tech. He loves building large scale systems and his passion for virtual worlds is fueled by his interest in sociology and economics.
Emily Stonehouse is the Chief Compliance Officer at Linden Lab, where she is responsible for the company’s compliance functions. Emily has over 20 years of experience and joined Linden Lab from Pacific Coast Bankers Bank (PCBB), where she served as the Bank Secrecy Act (BSA) Officer. In that role she completely restructured the BSA Program to meet current regulatory expectations. Prior to PCBB, Emily was Vice President of Anti-Money Laundering (AML) Operations at Charles Schwab, as well as the AML Officer for optionsXpress, a subsidiary of Schwab. In these roles she worked extensively with regulators, auditors and various internal stakeholders to comply with the laws and regulations for anti-money laundering and sanctions programs.
Sheri Bryant heads up business development and strategy for Linden Lab. Prior to that she served as a consultant to various Bay Area start-ups on the cutting edge of technology and entertainment.
Before leaving LA for the Bay Area, Sheri was the Co-Founder and CEO of the popular entertainment network, Geek & Sundry, recognized for bringing the internet’s best in geek culture to audiences across the globe. In this capacity, Sheri was responsible for overseeing the company’s financial growth, strategic brand partnerships, distribution channels, talent acquisition and programming. Geek & Sundry was acquired by Legendary Pictures in 2014.
Prior to Geek & Sundry, Sheri founded Intelligent Life Media, a full-service motion picture and digital production company that developed, financed and produced programming across the full range of distribution channels including several award-winning feature films. Sheri began her career working for The Walt Disney Company as a financial analyst of Investments and Funding.
Aston Waldman is VP of Finance and Administration at Linden Lab, overseeing Finance, Accounting, Tax, HR, IT and Facilities.
Prior to Linden Lab, Aston served as Corporate Controller at Trion Worlds, Inc. Aston began his career at PricewaterhouseCoopers where he worked on a wide range of clients including Chevron, URS and SunPower.
He is a CPA and received his Bachelor of Commerce from the University of British Columbia.
Ray Johnson is VP of Engineering at Linden Lab. He has extensive experience building and managing software engineering teams. He most recently served as Chief Architect & SVP at YP Holdings. Prior to that he led several several teams related to At&T's advertising business as VP of Engineering at AT&T Interactive.
Scott Lawrence is VP of Second Life Engineering, responsible for all Second Life development and systems management.
Scott began his career implementing and later designing network protocols, eventually contributing to the specifications for HTTP, UPNP, and SIP. Along the way he became a committed user of and advocate for open source, which led to his joining the Lab as Director of Open Development in 2010. He's never enjoyed any job as much as this one, though.
Eric Nix is Vice President of Product Operations at Linden Lab where he works to bring the best of product and support decisions on a daily operational basis to the virtual world platform for Second Life. He also maintains oversight on how all of the various teams within Linden Lab can best work together for the highest good of the Residents and the business.
Eric started as a Resident in 2004 before joining Linden Lab in 2007. Prior to joining Linden Lab, he held leadership roles focused on customer service and product development where he always maintained a customer-first focus while striving to deliver best-in-class products and services. Eric has a deep passion for creativity and uses that to bring enjoyment to others. He continues to evolve his skills to include virtual worlds, 3D Design, 3D printing, modeling, photography and filmography.
Anya Kanevsky heads up Second Life Product, where she has overseen a shift to growth, a stronger, more balanced economy, movement towards better community cohesion, and an overall forward-looking approach.
Prior to working for Linden Lab (first joining as a contractor in 2009 and then full-time in 2014), she was involved in a number of industries, including tech, higher ed, and oil & gas. She enjoys exploring worlds both virtual and physical and takes pride in building bridges - personal and professional.
Anya holds a Master’s in Computer Science from Johns Hopkins University and a Bachelor’s from same in Computer Science & Psychology. She finds leading the Second Life product a joy because it allows her to draw on both areas of study.
Julia Munck heads up Product & Design for Sansar. She comes from a gaming background, developing cross-platform experiences for international audiences. She most recently served as VP of Product and Marketing for Big Fish Games where she grew the very successful Social Casino studio and portfolio.
Prior to that she led Product and Distribution teams at EA’s Pogo.com, spearheading expansion to new territories and platforms. She is a mobile gaming pioneer and has held numerous leadership and consultancy positions with exciting start-ups in the mobile field.
Pamela Beyazit is Linden Lab’s Senior Director of HR, and she brings more than 15 years of HR leadership experience in the entertainment software industry. Prior to joining Linden Lab, Pam held key HR positions at Sega of America and Eidos-owned studios Ion Storm in Dallas and Austin, and she was a partner in the game development studio Third Law Interactive.
Pam holds a BA in Telecommunications from Kent State University, and has had a successful career as a producer and videotape/film editor in several U.S. markets.
Having founded three business, Jed Smith understands the many needs of an entrepreneur - from analytical market research to hiring world class teams to reaching for a game changing, industry changing world changing vision. With this entrepreneurial and operating experience, Jed appreciates the art of the company building process and has an array of functional business skills available for short term impact as well as a long term temperament to drive lasting value. Jed has participated in over 100 transactions and has had multiple successful exits as a venture capitalist over the last 13 years and through Catamount's four funds.
With 23 years of high growth start-up experience, Jed has leveraged his background as a proven operator to build successful companies. Prior to launching Catamount, in 1997, Jed founded drugstore.com (NASDAQ: DSCM) in 1997, and helped recruit and serve on the board of directors with John Doerr, Brook Byers, Peter Neupert, Howard Schultz and Jeff Bezos. Drugstore.com eventually was sold to Walgreens for ~$450M. Prior to drugstore.com in 1994, Jed co-founded and spent four years at Cybersmith, a breakthrough retail chain that showcased the latest advances in information technology, internet and multimedia software, industries in their nascent stages. Before that, Jed was Vice President of Sales at Tribe Computer Works, a networking hardware and software firm that was successfully sold. Jed began his career in technology in the late 1980s working for Tom Siebel and Marc Benioff at Oracle Corporation, was promoted three times ultimately serving as District Manager for Eastern Region VARs.
Jed has advised many private companies and currently serves on the boards of Linden Lab, Banyan Water, Plum Organics and Revolution Foods. He has also served on the boards of several education and non-profit institutions, including the Board of Trustees of Middlebury College, the Monterey Institute for International Studies, Shackleton Schools and the Cambridge Center for Adult Education. Jed earned a BA from Middlebury College and an MBA from Harvard Business School.
Bill Gurley joined Benchmark Capital in 1999 after spending two years as a partner with Hummer Winblad Venture Partners. Before entering the venture capital business, Bill spent four years on Wall Street as a top-ranked research analyst, including three years at CS First Boston focusing on the personal computer hardware and software business. His research coverage included such companies as Dell, Compaq, and Microsoft, and he was the lead analyst on the Amazon IPO. In both 1995 and 1996, Bill was a member of the Institutional Investor All-American Research Team. Prior to his investment career, Bill was a design engineer at Compaq Computer, where he worked on products such as the 486/50 and Compaq's initial multi-processor server. Before Compaq, he served in the technical marketing group of Advanced Micro Devices' embedded processor division. Bill is the author of the Above the Crowd newsletter which focuses on the evolution and economics of high technology businesses. Bill is a Chartered Financial Analyst and received an MBA from the University of Texas in 1993 and a BS in Computer Science from the University of Florida in 1989.
Dana Evan brings a unique combination of strategic and executional strengths to more than 20 years of leadership experience in global finance and operations management. Ms. Evan served for 12 years as CFO of VeriSign, Inc., where she was a founding executive and a significant contributor to the company's growth and profitability. She led VeriSign's worldwide operations related to finance and accounting, real estate and property management, legal matters and investor relations, as the company grew from a small venture-backed start-up in 1995 to a global corporation of nearly 5,000 employees. Ms. Evan was a key member of the executive management team, helping to set business strategy and manage company operations as revenue reached nearly $2 billion dollars, driving profitability and cash flow of nearly a half billion dollars per year. During her tenure, Ms Evan led the company's institutional financing rounds, including its successful IPO in 1998 and follow-on financing initiatives. She also was instrumental in driving, executing and integrating approximately 60 merger and acquisition transactions. As the company's chief financial spokesperson, she has been featured in numerous business and financial press, including the Wall Street Journal, Fortune and Financial Times. Before joining VeriSign, Ms. Evan provided consulting services in the capacity of CFO, vice president of finance, and other executive roles for both public and private companies. Prior to that, Ms. Evan spent six years in various positions at KPMG LLP.
Ms. Evan currently is a director of Box.com, Everyday Health (EVDY), Fusion-IO (FIO), Proofpoint, Inc.(PFPT), Second Life (Linden Labs), Survey Monkey and a non-profit organization, the Health Trust. She also served for several years on the board of Omniture, Inc. (OMTR), which was acquired in October 2009 by Adobe Systems, Inc. for $1.8 billion dollars and on the board of MySQL, a venture-backed startup which was acquired by Sun Microsystems for $1.2 billion dollars in February 2008. Additionally, Ms. Evan also served on the board of Luxe Jewels (dba- Stella and Dot). Ms. Evan also participates in angel venture investing activities and advisory services for companies in the Internet, Technology, and Media arenas.
Ms. Evan is a Certified Public Accountant (inactive) and holds a B.S. in Commerce with a concentration in Accounting and Finance from Santa Clara University. She is actively involved with several charitable organizations, including the Boys and Girls Club of America, The Health Trust, and the University of Santa Clara Business School.
Bing Gordon is Chief Product Officer at Kleiner Perkins, and was previously a marketing and product executive at Electronic Arts for 26 years from its founding in 1982. At KPCB, he works with companies focused on consumer engagement and gamification, from education and health, to commerce and media.Bing drove EA’s branding strategy with EA Sports, developed EA’s pricing strategy for package goods and online games, created EA’s studio organization, and contributed to the design and marketing of many EA franchises, including John Madden Football, The Sims, Sim City, Need for Speed, Tiger Woods Golf, Club Pogo and Command and Conquer.
He has served on the boards of public companies Amazon and Zynga, and was a founding director at Katango (acquired by Google 2011), ngmoco (acquired by DeNA 2010) and Audible (acquired by Amazon in 2008).
Bing was awarded the Academy of Interactive Arts & Sciences’ Lifetime Achievement Award in 2011, and he held the game industry’s first endowed chair in game design at The University of Southern California’s School of Cinematic Arts. He earned an M.B.A. from Stanford University and his B.A. degree from Yale University.